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Recent content by furball1985

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    New Kaypro 4 game "Dungeons of Skeleton King" from Olipix.

    is there a document on the kaypro graphics mode and what escape codes do? never mind found it https://vtda.org/docs/computing/Kaypro/KayproUsersGuideAddendum032084.pdf start at page 9 i can adapt this to other terminals.
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    Cromemco dazzler replica project

    Don't forget to link to and read the dazzler manuals http://www.s100computers.com/My%20System%20Pages/Dazzler%20II%20Board/Cromemco%20Dazzler%20Graphics%20Instruction%20Manual.pdf As it will explain the basic functions of the Z80 graphics library for assembler usage and fortran use.
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    Cromemco JS-1 Joystick Replica

    just to help with joystick wiring information https://deramp.com/downloads/mfe_archive/010-S100%20Computers%20and%20Boards/00-Cromemco/10-Cromemco%20S100%20Boards/D+7A/D+7A%20Rev%20D%20Manual%20Herb.pdf http://cini.classiccmp.org/pdf/Cromemco/Cromemco%20JS-1%20Joystick%20Manual.pdf...
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    Telnet BBSing double-spacing issue

    just about every modern BBS is using a Telnet BBS. this is what gives the double 255 characters. using a wifi modem they have a setting for telnet mode. you have to use the command "ATNET1" this will collapse the extra 255 characters.
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    Cromemco dazzler replica project

    looks like the Cromemco Software Database went off line. http://www.s100computers.com/My%20System%20Pages/Dazzler%20II%20Board/Dazzler_II%20Board.htm https://web.archive.org/web/20221207090132/https://www.autometer.de/unix4fun/z80pack/ftp/cromemco/ keep in mind the provided libraries are...
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    Cromemco dazzler replica project

    I recommend word star 3 or 4 for editing if you have the ram then wordstar 4 is better All documentation is in the manuals,For the libraries.
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    How long did CP/M have a hold before MS-DOS became a thing

    Had Gary Kildall lowered his O/S price to undercut Microsoft when the IBM PC launched it would have stuck around a lot longer then it did.
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    Cromemco dazzler replica project

    the existing library code is was written in 8080. If you take the existing published dazzler game code in the various manuals and a few of the disassembled code. you can match up the library to where they locate in the demo game code provided. beware some dazzler published code is not in fact...
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    Tracing a vintage PCB in KiCAD

    yes you can, but there is a limit with the size of the tooling and how much deflection your cnc has. if you have 1/64" traces next to each other cnc isn't going to work, there is laser cutters, i have seen where you spray paint the Copper then use the laser to burn the paint off then go toss it...
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    Tracing a vintage PCB in KiCAD

    the difference will be the quality that ends up on the paper. illustrator vector art will print on paper with a very obvious crispness to the edges, photoshop regardless of resolution will print blurry. when both are side by side on paper from the same printer you can see it night and day. that...
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    Tracing a vintage PCB in KiCAD

    going back years ago. I used photoshop to trace out hard to see pcbs using settings for fill threshold or by hand with the pen tool. i would also change the colors so that everything would stand out next to each other and i could confirm it looked right. then i place the photoshop file as a...
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    Cromemco dazzler replica project

    The rel file is in the zip file above.
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    Cromemco dazzler replica project

    you can use 'Disassemble libraries' utilities for CP/M however you can find the information in the manual i posted as well. there is new assembler code on the S-100 website, that covers sound. http://www.s100computers.com/My%20System%20Pages/Dazzler%20II%20Board/Dazzler_II%20Board.htm If you...
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    CP/M 2.2 vs 3.0

    when i setup my system i looked at both CP/M 2.2 and 3. many of 3's features would not work on my system. the only slight advantage might have been the slightly larger TPA space for programs. but 2.2 had so many hacks and changes and software available that it made sense to build the best...
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    Cromemco dazzler replica project

    here are some test demos i wrote in MBASIC 5.21 a few years ago for the dazzler. these implement double buffering.
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