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Art of CGA

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Slap bass intensifies
 
Nice! I'm glad somebody took me up on it. Unfortunately I don't think this particular conversion is actually possible to display on a real CGA (it's 240 scanlines high, compared to standard CGA's 200, so it won't fit in VRAM). This is my fault really - with the default config file, the program needs an input image with non-square pixels to make an output image with the correct size and aspect ratio. This is an artefact of a task of an early version of the program - taking RGBI DOSBox screenshots and displaying them as they would appear on a composite monitor. I'm guessing you used a source image that is 640x480 - if you resample it to 640x400 or 640x200 in your favourite graphics application (or change the line "activeSize.y = inputPicture.size.y*(inputPicture.size.y <= 262 ? 2 : 1)/2;" to "activeSize.y = 200;" in default.config) I think you'll get better results.
 
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