I recently launched a documentary-style podcast on games history called The Life & Times of Video Games.
Latest episode tells the story of Airfight (and a little on its predecessor Airace), a networked multiplayer flight combat game for PLATO released way back in 1973. I based it mostly on an interview with the game's creator, but also somewhat on the research I did for an Ars Technica article on PLATO games last year.
Will be covering at least a couple more computing-related stories later in the season, and am totally up for suggestions for more future episode topics — especially for notable things that happened involving lesser-known people and systems.
Latest episode tells the story of Airfight (and a little on its predecessor Airace), a networked multiplayer flight combat game for PLATO released way back in 1973. I based it mostly on an interview with the game's creator, but also somewhat on the research I did for an Ars Technica article on PLATO games last year.
Will be covering at least a couple more computing-related stories later in the season, and am totally up for suggestions for more future episode topics — especially for notable things that happened involving lesser-known people and systems.