Frenkel
Member
- Joined
- Jan 1, 2022
- Messages
- 46
Which compiler produces the fastest Doom code? DJGPP or Watcom?
It took Chi Hoang 4-5 hours to port Linux Doom to DOS in 1997.
It took me about a week to port gamesrc-ver-recreation from Watcom to DJGPP.
All the assembly code is replaced by C code. There's no sound, no joystick and no Logitech Cyberman support.
The results are similar in DOSBox:
There isn't much assembly code in Doom: 4 drawing routines, 1 for multiplications, 1 for divisions and 1 for joystick support. But sure do they count.
It took Chi Hoang 4-5 hours to port Linux Doom to DOS in 1997.
It took me about a week to port gamesrc-ver-recreation from Watcom to DJGPP.
All the assembly code is replaced by C code. There's no sound, no joystick and no Logitech Cyberman support.
The results are similar in DOSBox:
There isn't much assembly code in Doom: 4 drawing routines, 1 for multiplications, 1 for divisions and 1 for joystick support. But sure do they count.