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Geforce Fixed Aspect Ratio Scaling

hunterjwizzard

Veteran Member
Joined
Mar 21, 2020
Messages
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I've got one of my win98se systems that has an AGP Geforce 6800 in it. This is my only retro system with a DVI port, so I can hook it directly to my modern KVM.

Now, what I want is to run at 1024x768 on my big modern flat panel, but in a fixed 4:3 aspect ratio. I found a setting on the Geforce control panel for "Fixed Aspect Ratio Scaling", the preview indicates it will do exactly what I want. But when I change it to that and hit apply, it pops up with the "Your desktop settings have been changed. Do you want to keep the new settings?" dialogue. If I click "yes" it just switches the radio button back to monitor scaling and closes the control panel out. No actual change ever happens.

Anyone have any ideas?
 
I did a bit of digging on some older forum posts, and it looks like the functionality you want was known to be very buggy and temperamental, and often didn't work. It's no real surprise, Windows 9x had pretty bad display support if it didn't conform to the then common 4:3, 5:4 or 8:5 display modes.

The Nvidia driver relied a lot on the display itself supporting the letterboxing modes to work, and a modern display is likely not going to jive.

If your display supports aspect ratio changes, you may try going that route. Some modern monitors can be set to run in a square aspect ratio. I have an LG monitor that I can set to a square aspect ratio, and it can be set per input. It also has the side effect of correctly displaying widescreen modes while set to square aspect ratio, so I don't have to constantly switch it back and forth.
 
I also have an LG, but alas, it lacks this feature. I'll have to keep looking for other solutions.

Thanks!
 
TVs usually can force the aspect ration on (some of) their inputs. PC monitors usually can't.
 
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