Eudimorphodon
Veteran Member
LOOK AT THE GIGANTIC SPREADSHEET OF BENCHMARK RESULTS LINKED ON PHIL’S WEBSITE, and start with the Pentium-and-up systems with PCI and AGP video cards BECAUSE THAT IS WHAT THIS THREAD IS ABOUT.Now, what's this nonsense you're on about "no more than 10-20%"?
Phil's Ultimate VGA Benchmark Database Project
These are the DOS benchmarks I use for all my videos and articles! Just unpack them on your DOS Retro Gaming PC and type DOSBENCH.BAT DOS Benchmark Pack The menu guides you through the options....
www.philscomputerlab.com
Yes, you’re going to find a lot more variation between video chips this old, because this is exactly where you *will* find, for instance, VGA chips that don’t support linear framebuffers or generate a shed load of wait states. This is not the generation of computers we were talking about here, AT ALL. Chucking this up here as if it’s relevant to this discussion is revealing about your level of good faith.
If you look absolutely hard enough, sure, you can find instances on that spreadsheet that exceed my 10-20% ballpark, like the guy that tested everything from a Geforce4 to a 1MB S3 Trio in a 1400mhz Celeron, but even in that ridiculous situation the spread is only around 40%. That is entirety explained by bus speed/VRAM differences.
I'm not going to go digging out 30 year old datasheets to prove it to you, because the data speaks for itself.
I don’t give a rat’s rear about datasheets. I want you to demonstrate the existence of, hell, I’ll take a single example, of a DOS game that uses these 2D acceleration features. Because they don’t just magically work on any code touching the VGA card, you need a driver that knows about them. VESA BIOSes don’t know about them, CASTLE WOLFENSTEIN 3D doesn’t know about them (I mean, come on, dude), and, critically, THEY ARE NOT STANDARDIZED between video cards from different manufacturers nor between models. You are just pulling stuff out of your ass unless you can prove those features were actually used.
The source code for Wolf3D, DOOM, and Quake are all publicly available. Start digging. I’ll wait.